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第 11 屆 iThome 鐵人賽

DAY 19
0

19 - Webcam Fun

俗話說的好,一天一蘋果,醫生遠離我

一天一 JS,What the f*ck JavaScript?

small steps every day - 記錄著新手村日記

完成目標

  • 使用Webcam進行以下動作

    • 功能

      • 拍照功能
      • 拍照檔案儲存.png檔
      • 拉動上面的range會改變濾鏡參數
    • 畫面

      • 右上角出現webcam的畫面

      • 中間的大圖是canvas輸出結果

      • 出現照片縮圖列表

      • 加上濾鏡(redEffect、rgbSplit、globalAlpha、Green screen)

index_START.html

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>Get User Media Code Along!</title>
  <link rel="stylesheet" href="style.css">
</head>
<body>

  <div class="photobooth">
    <div class="controls">
      <button onClick="takePhoto()">Take Photo</button>
<!--       <div class="rgb">
        <label for="rmin">Red Min:</label>
        <input type="range" min=0 max=255 name="rmin">
        <label for="rmax">Red Max:</label>
        <input type="range" min=0 max=255 name="rmax">

        <br>

        <label for="gmin">Green Min:</label>
        <input type="range" min=0 max=255 name="gmin">
        <label for="gmax">Green Max:</label>
        <input type="range" min=0 max=255 name="gmax">

        <br>

        <label for="bmin">Blue Min:</label>
        <input type="range" min=0 max=255 name="bmin">
        <label for="bmax">Blue Max:</label>
        <input type="range" min=0 max=255 name="bmax">
      </div> -->
    </div>

    <canvas class="photo"></canvas>
    <video class="player"></video>
    <div class="strip"></div>
  </div>

  <audio class="snap" src="http://wesbos.com/demos/photobooth/snap.mp3" hidden></audio>

  <script src="scripts.js"></script>

</body>
</html>

Script.js

const video = document.querySelector('.player');
const canvas = document.querySelector('.photo');
const ctx = canvas.getContext('2d');
const strip = document.querySelector('.strip');
const snap = document.querySelector('.snap');

JS - step by step

首先,我們需要使用者先允許瀏覽器可以使用現在裝置的相機,否則這個範例就在此結束,我們就跟大家下一篇見面了...允許之後,使用者能在瀏覽器上看見自己的螢幕呈現於畫面上,至於應該怎麼抓呢?可以在後面設定要開啟的只有影片還是聲音,以及影片的大小寬高等等。此外,如果沒有開啟攝像頭成功應該在 console 中告訴使用者這件事情,詳細的範例連結可以直接在這個地方了解:https://tinyurl.com/y22tls2h

Navigator:https://tinyurl.com/y2s2bozg
MediaDevices.getUserMedia():https://tinyurl.com/ojzyz72

// script.js
const video = document.querySelector('.player');
const canvas = document.querySelector('.photo');
const ctx = canvas.getContext('2d');
const strip = document.querySelector('.strip');
const snap = document.querySelector('.snap');

// 舊語法 navigator.getUserMedia();
function getVideo() {
  navigator.mediaDevices.getUserMedia({ video: true, audio: false })
    .then(localMediaStream => {
      console.log(localMediaStream);
      
      video.srcObject = localMediaStream;
      video.play();
    })
    .catch(err => {
      console.error(`OH NO!!!`, err);
    });
}

getVideo();

能開啟攝像頭之後,我們來將攝像頭的螢幕透過 Canvas 繪圖畫在螢幕上

window.setInterval:https://tinyurl.com/y6ae337q

CanvasRenderingContext2D.drawImage():https://tinyurl.com/y4wzme56

function paintToCanvas() {
  const width = video.videoWidth;
  const height = video.videoHeight;
  canvas.width = width;
  canvas.height = height;

  return setInterval(() => {
    ctx.drawImage(video, 0, 0, width, height);
    let pixels = ctx.getImageData(0, 0, width, height);
    ctx.putImageData(pixels, 0, 0);
  }, 16);
}

video.addEventListener('canplay', paintToCanvas);

接下來,我們要來處理在RGBA情況下,我們要的顏色是什麼,其中這邊會跑一個FOR迴圈。而為什麼會是 +=4 就很明顯了,我們抓到的 pixels.data 會有四個值,如果你在前段有把螢幕轉換成 Canvas 的點的時候,有把點印出來就會發現,轉出來的點會是原來的值的四倍,也就是這邊的RGBA四個點。因此,如果是第一個也就是紅色、第二個是綠色...

迴圈內的數字也就是分別調整紅、綠、藍要加上多少的顏色了!並透過三個色版分開並做位移

function redEffect(pixels) {
  for (let i = 0; i < pixels.data.length; i+=4) {
    pixels.data[i + 0] = pixels.data[i + 0] + 200; // RED
    pixels.data[i + 1] = pixels.data[i + 1] - 50; // GREEN
    pixels.data[i + 2] = pixels.data[i + 2] * 0.5; // Blue
  }
  return pixels;
}

function rgbSplit(pixels) {
  for (let i = 0; i < pixels.data.length; i+=4) {
    pixels.data[i - 150] = pixels.data[i + 0]; // RED
    pixels.data[i + 500] = pixels.data[i + 1]; // GREEN
    pixels.data[i - 550] = pixels.data[i + 2]; // Blue
  }
  return pixels;
}

function greenScreen(pixels) {
  const levels = {};

  document.querySelectorAll('.rgb input').forEach((input) => {
    levels[input.name] = input.value;
  });

  for (i = 0; i < pixels.data.length; i = i + 4) {
    red = pixels.data[i + 0];
    green = pixels.data[i + 1];
    blue = pixels.data[i + 2];
    alpha = pixels.data[i + 3];

    if (red >= levels.rmin
      && green >= levels.gmin
      && blue >= levels.bmin
      && red <= levels.rmax
      && green <= levels.gmax
      && blue <= levels.bmax) {
      // take it out!
      pixels.data[i + 3] = 0;
    }
  }

  return pixels;
}

最後,再來拍張照片吧!如果 canvas 的高度或是寬度為 0,,將會回傳字串 "data:,",如果要求的圖像類型並非 image/png,但是回傳的類型卻是 data:image/png,表示要求的圖像類型並不支援!

HTMLCanvasElement.toDataURL():https://tinyurl.com/y2swfgtb

人臉辨識opencv.js:https://tinyurl.com/yyg498jc

function takePhoto() {
  snap.currentTime = 0;
  snap.play();

  const data = canvas.toDataURL('image/jpeg');
  const link = document.createElement('a');
  link.href = data;
  link.setAttribute('download', 'handsome');
  link.innerHTML = `<img src="${data}" alt="Handsome Man" />`;
  strip.insertBefore(link, strip.firstChild);
}

就大功告成啦!

JS - final

const video = document.querySelector('.player');
const canvas = document.querySelector('.photo');
const ctx = canvas.getContext('2d');
const strip = document.querySelector('.strip');
const snap = document.querySelector('.snap');

function getVideo() {
  navigator.mediaDevices.getUserMedia({ video: true, audio: false })
    .then(localMediaStream => {
      console.log(localMediaStream);
      
      video.srcObject = localMediaStream;
      video.play();
    })
    .catch(err => {
      console.error(`OH NO!!!`, err);
    });
}

function paintToCanvas() {
  const width = video.videoWidth;
  const height = video.videoHeight;
  canvas.width = width;
  canvas.height = height;

  return setInterval(() => {
    ctx.drawImage(video, 0, 0, width, height);
    let pixels = ctx.getImageData(0, 0, width, height);
    pixels = rgbSplit(pixels);
    ctx.putImageData(pixels, 0, 0);
  }, 16);
}

function redEffect(pixels) {
  for (let i = 0; i < pixels.data.length; i+=4) {
    pixels.data[i + 0] = pixels.data[i + 0] + 200; 
    pixels.data[i + 1] = pixels.data[i + 1] - 50;
    pixels.data[i + 2] = pixels.data[i + 2] * 0.5;
  }
  return pixels;
}

function rgbSplit(pixels) {
  for (let i = 0; i < pixels.data.length; i+=4) {
    pixels.data[i - 150] = pixels.data[i + 0]; 
    pixels.data[i + 500] = pixels.data[i + 1]; 
    pixels.data[i - 550] = pixels.data[i + 2]; 
  }
  return pixels;
}

function greenScreen(pixels) {
  const levels = {};

  document.querySelectorAll('.rgb input').forEach((input) => {
    levels[input.name] = input.value;
  });

  for (i = 0; i < pixels.data.length; i = i + 4) {
    red = pixels.data[i + 0];
    green = pixels.data[i + 1];
    blue = pixels.data[i + 2];
    alpha = pixels.data[i + 3];

    if (red >= levels.rmin
      && green >= levels.gmin
      && blue >= levels.bmin
      && red <= levels.rmax
      && green <= levels.gmax
      && blue <= levels.bmax) {
      // take it out!
      pixels.data[i + 3] = 0;
    }
  }

  return pixels;
}

function takePhoto() {
  snap.currentTime = 0;
  snap.play();
  const data = canvas.toDataURL('image/jpeg');
  const link = document.createElement('a');
  link.href = data;
  link.setAttribute('download', 'handsome');
  link.innerHTML = `<img src="${data}" alt="Handsome Man" />`;
  strip.insertBefore(link, strip.firstChild);
}

getVideo();
video.addEventListener('canplay', paintToCanvas);

本刊同步於個人網站:http://chestertang.site/

本次範例程式碼原作者來源:https://tinyurl.com/yavm5f5n


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新手村18 - Adding Up Times with Reduce
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新手村20 - Speech Detection
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